Bloons TD Battles 2

Dartling Gunner

Dartling Gunner 词条,收录当前站点版本与历史修订记录。

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Dartling Gunner

Dartling Gunner 词条,收录当前站点版本与历史修订记录。

V4.11.1 中文 版本 / 语言
040 - Rocket Storm

gains rocket-storm ability (40s cooldown, 8s duration, battle ready)

040 - Rocket Storm

140: rocket-storm ability random spread reduced by 30% (52.5°)

040 - Rocket Storm

042: rocket-storm ability explosion gets +3p (11p)

基础

  • $800 (500 MM)
  • 尺寸: 8 radius
  • 可放置于: land
  • 20r
  • dart attack
    • 1d, 2p, 0.2s passive, sharp type
    • targets randomly within 23° of selected point
  • rotates towards cursor at 180°/s

上路

1

100 - Focused Firing

$200

  • random targeting spread reduced by 60% (9.2°)
2

200 - Laser Shock

$600

  • dart buffed
    • +1 shocked1 damage (2 shocked1 damage)
    • applies shocked1 status
      • 1d/0.95s, 1s duration
3

300 - Laser Cannon

$2,800

  • dart replaced by laser
    • 2d, 1 shocked2 damage (3 shocked2 damage), 5p, 0.2s passive, plasma type
    • random targeting spread set to 0°
    • applies shocked2 status
      • 1d/0.95s, 2s duration
4

400 - Plasma Accelerator

$14,000

  • laser replaced with beam
    • 1d, +1 shocked3 damage (2 shocked3 damage), 40p, 0.2s passive, plasma type
    • one solid beam from the tower to the target (or an obstacle on the way)
    • applies shocked3 status
      • 1d/0.95s, 5s duration
    • any pierce not used on bloons is used to create a focus at the target
      • 2d, 10md (12md), +1 shocked3 damage, plasma type
      • applies shocked-3 status
  • crosspath
    • 402: +30p (70p)
5

500 - Ray of Doom

$80,000

  • beam replaced by full-beam
    • 35d, +20 shocked4 damage (55 shocked4 damage), 1000p, 0.2s passive, normal type
    • additional +55d to the first target
    • one solid beam to the edge of the screen
    • applies shocked4 status
      • 20d/0.95s, 5s duration
  • crosspath
    • 502: bonus damage applies to first 3 targets

中路

1

010 - Advanced Targeting

$250

  • gains camo detection
2

020 - Faster Barrel Spin

$500

  • dart buffed
    • 66%s (0.132s)
3

030 - Hydra Rocket Pods

$5,100

  • dart replaced by rocket
    • 3i, 0.132s
    • on contact: explosion
      • 1d, 6p, 8r blast, normal type
  • crosspath:
    • 032: rocket gets +2i, explosion gets +3p (9p)
4

040 - Rocket Storm

$5,500

  • gains rocket-storm ability (40s cooldown, 8s duration, battle ready)
    • 1i, 10j, 0.5s passive
    • 75° random spread
    • on contact: explosion
      • 5d, 7p, 8r blast, normal type
  • crosspath:
    • 140: rocket-storm ability random spread reduced by 30% (52.5°)
    • 042: rocket-storm ability explosion gets +3p (11p)
5

050 - M.A.D

$68,000

  • rocket buffed
    • 3d, +447md (450md), 300%s (0.396s), +1i (4i)
  • explosion buffed
    • +2d (3d)
  • rocket-storm explosion buffed
    • +4cd (9cd), +55md (60md), +9p? (18p?), +4r (12r)

下路

1

001 - Faster Swivel

$100

  • rotates twice as fast (360°/s)
2

002 - Powerful Darts

$800

  • dart buffed
    • +3p (5p), shatter type, increased projectile speed
3

003 - Buckshot

$3,400

  • dart replaced with buckshot
    • 4d, 6j 23° spread, 7p, 130r, 1.5s passive, shatter type
      • applies knockback status
        • 0.2s duration
        • 300% slow for regular bloons, 150% for leads and ceramics
  • crosspath
    • 103: +32.5r (162.5r)
4

004 - Bloon Area Denial System

$16,000

  • buckshot attack buffed
    • +1d (5d)
  • knockback status buffed
    • can knock back MOABs and BFBs
  • gains 3 more buckshot attacks, which attack in sequence for effectively 0.375s attack cooldown
  • gains independent targeting
    • attacks are no longer passive
    • priorities (from top to bottom): first, last, close, strong
  • note: each barrel has a different vertical position, so higher ones may see over obstacles that lower ones do not
5

005 - Bloon Exclusion Zone

$50,000

  • gains 2 more buckshot attacks, for effectively 0.25s cooldown
    • independent targeting priorities: first, strong
  • knockback status buffed
    • can knock back DDTs and ZOMGs
  • all attacks buffed
    • +3d (8d), +6j (12j), +2p (9p), normal type
040 - Rocket Storm

gains rocket-storm ability (40s cooldown, 8s duration, battle ready)

040 - Rocket Storm

140: rocket-storm ability random spread reduced by 30% (52.5°)

040 - Rocket Storm

042: rocket-storm ability explosion gets +3p (11p)

Base

  • $800 (500 MM)
  • size: 8 radius
  • placeable on: land
  • 20r
  • dart attack
    • 1d, 2p, 0.2s passive, sharp type
    • targets randomly within 23° of selected point
  • rotates towards cursor at 180°/s

Top Path

1

100 - Focused Firing

$200

  • random targeting spread reduced by 60% (9.2°)
2

200 - Laser Shock

$600

  • dart buffed
    • +1 shocked1 damage (2 shocked1 damage)
    • applies shocked1 status
      • 1d/0.95s, 1s duration
3

300 - Laser Cannon

$2,800

  • dart replaced by laser
    • 2d, 1 shocked2 damage (3 shocked2 damage), 5p, 0.2s passive, plasma type
    • random targeting spread set to 0°
    • applies shocked2 status
      • 1d/0.95s, 2s duration
4

400 - Plasma Accelerator

$14,000

  • laser replaced with beam
    • 1d, +1 shocked3 damage (2 shocked3 damage), 40p, 0.2s passive, plasma type
    • one solid beam from the tower to the target (or an obstacle on the way)
    • applies shocked3 status
      • 1d/0.95s, 5s duration
    • any pierce not used on bloons is used to create a focus at the target
      • 2d, 10md (12md), +1 shocked3 damage, plasma type
      • applies shocked-3 status
  • crosspath
    • 402: +30p (70p)
5

500 - Ray of Doom

$80,000

  • beam replaced by full-beam
    • 35d, +20 shocked4 damage (55 shocked4 damage), 1000p, 0.2s passive, normal type
    • additional +55d to the first target
    • one solid beam to the edge of the screen
    • applies shocked4 status
      • 20d/0.95s, 5s duration
  • crosspath
    • 502: bonus damage applies to first 3 targets

Middle Path

1

010 - Advanced Targeting

$250

  • gains camo detection
2

020 - Faster Barrel Spin

$500

  • dart buffed
    • 66%s (0.132s)
3

030 - Hydra Rocket Pods

$5,100

  • dart replaced by rocket
    • 3i, 0.132s
    • on contact: explosion
      • 1d, 6p, 8r blast, normal type
  • crosspath:
    • 032: rocket gets +2i, explosion gets +3p (9p)
4

040 - Rocket Storm

$5,500

  • gains rocket-storm ability (40s cooldown, 8s duration, battle ready)
    • 1i, 10j, 0.5s passive
    • 75° random spread
    • on contact: explosion
      • 5d, 7p, 8r blast, normal type
  • crosspath:
    • 140: rocket-storm ability random spread reduced by 30% (52.5°)
    • 042: rocket-storm ability explosion gets +3p (11p)
5

050 - M.A.D

$68,000

  • rocket buffed
    • 3d, +447md (450md), 300%s (0.396s), +1i (4i)
  • explosion buffed
    • +2d (3d)
  • rocket-storm explosion buffed
    • +4cd (9cd), +55md (60md), +9p? (18p?), +4r (12r)

Bottom Path

1

001 - Faster Swivel

$100

  • rotates twice as fast (360°/s)
2

002 - Powerful Darts

$800

  • dart buffed
    • +3p (5p), shatter type, increased projectile speed
3

003 - Buckshot

$3,400

  • dart replaced with buckshot
    • 4d, 6j 23° spread, 7p, 130r, 1.5s passive, shatter type
      • applies knockback status
        • 0.2s duration
        • 300% slow for regular bloons, 150% for leads and ceramics
  • crosspath
    • 103: +32.5r (162.5r)
4

004 - Bloon Area Denial System

$16,000

  • buckshot attack buffed
    • +1d (5d)
  • knockback status buffed
    • can knock back MOABs and BFBs
  • gains 3 more buckshot attacks, which attack in sequence for effectively 0.375s attack cooldown
  • gains independent targeting
    • attacks are no longer passive
    • priorities (from top to bottom): first, last, close, strong
  • note: each barrel has a different vertical position, so higher ones may see over obstacles that lower ones do not
5

005 - Bloon Exclusion Zone

$50,000

  • gains 2 more buckshot attacks, for effectively 0.25s cooldown
    • independent targeting priorities: first, strong
  • knockback status buffed
    • can knock back DDTs and ZOMGs
  • all attacks buffed
    • +3d (8d), +6j (12j), +2p (9p), normal type

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Dartling Gunner
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