Bloons TD Battles 2

Sniper Monkey

Sniper Monkey 词条,收录当前站点版本与历史修订记录。

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Sniper Monkey

Sniper Monkey 词条,收录当前站点版本与历史修订记录。

V4.11.1 中文 版本 / 语言
040 - Supply Drop

gains supply-drop ability (50s cooldown, 15s initial)

005 - Elite Defender

gains retaliation ability (10s cooldown, 7s duration, passive: triggered bloons coming close to the exit)

基础

  • $300 (500 MM)
  • 尺寸: 6 radius
  • 可放置于: land
  • 20r
  • bullet attack
    • 2d, 1i, ∞r, 1.59s, sharp type

上路

1

100 - Full Metal Jacket

$250

  • bullet buffed
    • +2d (4d), normal type
  • crosspath
    • 120: normal type
2

200 - Large Calibre

$750

  • bullet buffed
    • +3d (7d)
  • crosspath
    • 220: shrapnel +1d (2d)
3

300 - Deadly Precision

$2,800

  • bullet buffed
    • +13d (20d), +15cd (35cd)
  • crosspath
    • 320: shrapnel +3d (5d), +2p (4p)
4

400 - Maim MOAB

$5,000

  • bullet buffed
    • +10d (30d, 45cd)
    • applies stun
      • 2s duration for MOABs, BFBs 1s, DDTs 0.5s, ZOMGs 0.45s
  • crosspath
    • 420: shrapnel +3d (8d), applies stun
5

500 - Cripple MOAB

$34,000

  • bullet buffed
    • +250d (280d, 295cd)
  • stun duration buffed
    • MOAB 7s, BFB 6s, ZOMG 3s, DDT 4s
    • applies crippled status
      • take +5d
      • same durations as stun, or 0.5s for BADs
      • note: applied before the target takes damage
  • crosspath
    • 520: shrapnel +4d (12d), applies crippled status

中路

1

010 - Night Vision Goggles

$200

  • gains camo detection
  • bullet buffed
    • +2cad
2

020 - Shrapnel Shot

$250

  • bullet buffed
    • on first hit: shrapnel
      • 1d, +2cad (3cad), 5j 45° spread, 2i, sharp type
      • damage cannot be buffed
      • spread centered around direction fired
3

030 - Bouncing Bullet

$2,600

  • bullet buffed
    • 6i
    • jumps to targets within 50 units
4

040 - Supply Drop

$5,800

  • bullet buffed
    • normal type
  • gains supply-drop ability (50s cooldown, 15s initial)
    • drops a crate worth $2000
    • can only be used 3 times every round
  • shrapnel buffed
    • +1p (3p)
  • crosspath
    • 041: -5s cooldown (45s cooldown)
    • 042: -5s cooldown (40s cooldown)
5

050 - Elite Sniper

$14,000

  • bullet buffed
    • 40%s (0.636s)
  • shrapnel buffed
    • on contact
  • gains elite buff
    • affects all snipers, excluding self
    • 80%s
    • enables elite targeting for all snipers
    • prioritizes First if bloons are past 75% of the track, then Ceramics if there are any, otherwise Strong
  • supply-drop replaced by elite-supplies (50s cooldown, inherit cooldown)
    • drops a crate worth $5000

下路

1

001 - Fast Firing

$300

  • bullet buffed
    • 70%s (1.113s)
2

002 - Even Faster Firing

$300

  • bullet buffed
    • 70%s (0.7791s)
3

003 - Semi-Automatic

$2,200

  • bullet buffed
    • 33.33%s (0.2597s)
4

004 - Full Auto Rifle

$3,800

  • bullet buffed
    • 50%s (0.12985s), +2md (4md), normal type
  • crosspath
    • 104: +1md (7md)
    • 204: +1md (11md)
5

005 - Elite Defender

$14,500

  • bullet buffed
    • 50%s (0.064925s)
    • additionally shoots x% faster, where x% is how far along the track the furthest forward bloon is
  • gains retaliation ability (10s cooldown, 7s duration, passive: triggered bloons coming close to the exit)
    • 25%s
040 - Supply Drop

gains supply-drop ability (50s cooldown, 15s initial)

005 - Elite Defender

gains retaliation ability (10s cooldown, 7s duration, passive: triggered bloons coming close to the exit)

Base

  • $300 (500 MM)
  • size: 6 radius
  • placeable on: land
  • 20r
  • bullet attack
    • 2d, 1i, ∞r, 1.59s, sharp type

Top Path

1

100 - Full Metal Jacket

$250

  • bullet buffed
    • +2d (4d), normal type
  • crosspath
    • 120: normal type
2

200 - Large Calibre

$750

  • bullet buffed
    • +3d (7d)
  • crosspath
    • 220: shrapnel +1d (2d)
3

300 - Deadly Precision

$2,800

  • bullet buffed
    • +13d (20d), +15cd (35cd)
  • crosspath
    • 320: shrapnel +3d (5d), +2p (4p)
4

400 - Maim MOAB

$5,000

  • bullet buffed
    • +10d (30d, 45cd)
    • applies stun
      • 2s duration for MOABs, BFBs 1s, DDTs 0.5s, ZOMGs 0.45s
  • crosspath
    • 420: shrapnel +3d (8d), applies stun
5

500 - Cripple MOAB

$34,000

  • bullet buffed
    • +250d (280d, 295cd)
  • stun duration buffed
    • MOAB 7s, BFB 6s, ZOMG 3s, DDT 4s
    • applies crippled status
      • take +5d
      • same durations as stun, or 0.5s for BADs
      • note: applied before the target takes damage
  • crosspath
    • 520: shrapnel +4d (12d), applies crippled status

Middle Path

1

010 - Night Vision Goggles

$200

  • gains camo detection
  • bullet buffed
    • +2cad
2

020 - Shrapnel Shot

$250

  • bullet buffed
    • on first hit: shrapnel
      • 1d, +2cad (3cad), 5j 45° spread, 2i, sharp type
      • damage cannot be buffed
      • spread centered around direction fired
3

030 - Bouncing Bullet

$2,600

  • bullet buffed
    • 6i
    • jumps to targets within 50 units
4

040 - Supply Drop

$5,800

  • bullet buffed
    • normal type
  • gains supply-drop ability (50s cooldown, 15s initial)
    • drops a crate worth $2000
    • can only be used 3 times every round
  • shrapnel buffed
    • +1p (3p)
  • crosspath
    • 041: -5s cooldown (45s cooldown)
    • 042: -5s cooldown (40s cooldown)
5

050 - Elite Sniper

$14,000

  • bullet buffed
    • 40%s (0.636s)
  • shrapnel buffed
    • on contact
  • gains elite buff
    • affects all snipers, excluding self
    • 80%s
    • enables elite targeting for all snipers
    • prioritizes First if bloons are past 75% of the track, then Ceramics if there are any, otherwise Strong
  • supply-drop replaced by elite-supplies (50s cooldown, inherit cooldown)
    • drops a crate worth $5000

Bottom Path

1

001 - Fast Firing

$300

  • bullet buffed
    • 70%s (1.113s)
2

002 - Even Faster Firing

$300

  • bullet buffed
    • 70%s (0.7791s)
3

003 - Semi-Automatic

$2,200

  • bullet buffed
    • 33.33%s (0.2597s)
4

004 - Full Auto Rifle

$3,800

  • bullet buffed
    • 50%s (0.12985s), +2md (4md), normal type
  • crosspath
    • 104: +1md (7md)
    • 204: +1md (11md)
5

005 - Elite Defender

$14,500

  • bullet buffed
    • 50%s (0.064925s)
    • additionally shoots x% faster, where x% is how far along the track the furthest forward bloon is
  • gains retaliation ability (10s cooldown, 7s duration, passive: triggered bloons coming close to the exit)
    • 25%s

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Sniper Monkey
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damage
damage
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pierce
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cooldown
cooldown
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duration
duration
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purchaseCost
purchaseCost
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