Bloons TD Battles 2

Super Monkey

Super Monkey 词条,收录当前站点版本与历史修订记录。

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Super Monkey

Super Monkey 词条,收录当前站点版本与历史修订记录。

V4.11.1 中文 版本 / 语言
500 - True Sun God

if bought when adora level 20 is in range, transforms into true sun goddess adora

500 - True Sun God

gains blood-sacrifice ability

040 - Tech Terror

gains annihilate ability (45s cooldown, battle ready)

再看 3 条技能
003 - Dark Knight

gains darkshift ability (20s cooldown, battle ready)

005 - Legend of the Night

gains black-hole ability (120s global cooldown, 4s duration, battle ready, triggered by something about to leak)

005 - Legend of the Night

ability ends immediately if a BAD is absorbed

基础

  • $2,000 (750 MM)
  • 尺寸: 7 radius
  • 可放置于: land
  • dart attack
    • 1d, 1p, 50r, 0.045, sharp type

上路

1

100 - Laser Blasts

$1,400

  • dart replaced by laser
    • +1p (2p), energy type
2

200 - Plasma Blasts

$2,500

  • laser replaced by plasma
    • 66.67%s (0.03s), +1p (3p), plasma type
3

300 - Sun Avatar

$13,000

  • plasma replaced by sunbeam
    • +5p (8p), +2j (3j)
4

400 - Sun Temple

$80,000

  • 尺寸: 20 radius
  • sunbeam replaced by sunblast
    • 11d, 30p, 65r, 0.06s, normal type
    • can see past obstacles
  • temple sacrifice on upgrade
    • sacrifices towers in range, not heroes
    • on a sacrifice value threshold of $20,000 or greater of primary towers:
      • gains temple buff
        • 90%s, +50% projectile speed
      • gains primary-blades attack
        • 20d, 8j, 20p, 65r, 1.5s, normal type
    • on a sacrifice value threshold of $20,000 or greater of military towers:
      • gains temple buff
        • +1md, +5p, +30% projectile size
      • gains missile attack
        • ∞r, 2.0s
        • can only affect blimps
        • on contact: explosion
          • 100d, 50p, 18r blast, normal type
    • on a sacrifice value threshold of $20,000 or greater of magic towers:
      • gains magic-tornado attack
        • 12d, 50p, 10s
        • MOABs use 9p, BFBs 24p, ZOMGs and DDTs 49p
        • sends bloons back 33-10000 distance
      • gains arcane-temple attack
        • 35d, 6j, 7p, 7s, energy type, moderate homing
        • can see past obstacles
      • gains temple buff
        • +2p, +50% projectile lifespan
    • on a sacrifice value threshold of $20,000 or greater of support towers:
      • gains temple buff
        • +5% discount, +7 range, 85%s, grants camo
      • crate attack
        • $2,000 income, produced one time per round
        • 15s lifetime
5

500 - True Sun God

$200,000

  • 尺寸: 25 radius
  • sunblast buffed
    • +19d (30d)
  • temple sacrifice on upgrade
    • sacrifices towers in range, not heroes
    • on a sacrifice value threshold of $20,000 or greater of primary towers:
      • gains primary-glaives attack
        • 25d, 40p, 0.5s, sharp type
        • jumps to a nearby target after hitting
    • on a sacrifice value threshold of $20,000 or greater of military towers:
      • spawns two golden aircrafts, first after 0.0s, second after 1.2s
        • barrage attack
          • ∞r, 0.06s
          • always targets first
          • alternately fires dart and bomb
        • dart projectile
          • 15d, 30p, sharp type
        • bomb projectile
          • on contact: explosion
            • 10d, 60p, 20r blast, explosion type
    • on a sacrifice value threshold of $20,000 or greater of magic towers:
      • spawns a mini sun avatar after 10.0s, then more mini sun avatars at an interval of 30.0s
      • places mini sun avatar between tower footprint and range
      • mini sun avatar
        • 尺寸: 6 radius
        • footprint ignored by other towers
        • 60s liftime
        • can be buffed
        • sunbeam attack
          • 1d, 3j, 6p, 40r, 0.03s, plasma Type
    • on a sacrifice value threshold of $20,000 or greater of support towers:
      • gains temple-permaspikes attack
        • 30s
        • places temple-permaspike randomly on track
          • 10d, 250p, 300s lifespan, camo
            • total: 2500 damage per spike
      • crate attack buffed
        • $2,000 income x3, produced twice at the start of round, once at the end of round
        • on expiry, autocollects for 1000$
  • if bought when adora level 20 is in range, transforms into true sun goddess adora
    • buffs super monkeys in range
      • +2p, +15%r
    • buffs sun avatars in range
      • +2d
    • gains sun-bolt attack
      • 5d, 22p, 0.6s, 8j, normal type
    • gains blood-sacrifice ability
      • selected tower gains sacrifice buff
        • 20%s for 4 seconds
        • when buff ends
          • tower is sold for $0
          • temporary-blood enabled
      • temporary-blood buff, 20s duration
        • +0.08x%r, -0.08x%s
          • where x = dollars sacrificed / 100, and x may not exceed 300
          • this means that the max buff is +124%r, 76%s at a $30000 sacrifice
    • gains ball-of-light attack (30s cooldown, 10s duration, targets a tower)
      • 20d, 11p, 0.05s, normal type
      • terminus attack at point of contact
        • 30d, 1p, 0.05s, normal type

中路

1

010 - Super Range

$1,000

  • dart buffed
    • +1p (2p), +10r (60r)
2

020 - Epic Range

$1,000

  • dart buffed
    • +2p (4p), +12r (72), faster projectile speed
3

030 - Robo Monkey

$10,000

  • dart buffed
    • +3p (7p)
    • 10d crit every 15 shots
  • gains a second attack, which is a copy of the first, with independent choice of targeting priority
  • note: this means that an alchemist buff is used up twice as fast
4

040 - Tech Terror

$20,000

  • dart replaced by plasma
    • 1d, +6p (13p), 72r, 80%s (0.036s), plasma type
  • gains annihilate ability (45s cooldown, battle ready)
    • 2500d, 2000p, 70r blast, normal type, camo
    • penetrates blimp layers
  • crosspath
    • 041: surviving targets move backwards at 18x speed for 0.2s
5

050 - The Anti-Bloon

$90,000

  • plasma buffed
    • +4d (5d), +3p (16p), +10r (82r), normal type
    • 50d crit every 15 shots
  • annihilate replaced by anti-bloon (30s cooldown, battle ready)
    • 5000d, 10000p, 120r blast, normal type, camo
    • penetrates blimp layers
  • crosspath
    • 051: surviving targets move backwards at 25x speed for 0.2s

下路

1

001 - Knockback

$3,000

  • applies knockback status
    • 0.5s duration
    • 125% slow for regular bloons, 60% for leads and ceramics, and 30% for blimps
  • note: 125% slow means move backwards at 25% speed
2

002 - Ultravision

$1,200

  • dart buffed
    • +3r (53r)
  • gains camo detection
3

003 - Dark Knight

$4,500

  • dart replaced by monkeyrang
    • 1d, +2md (3md), 5p, 53r, 0.045s, sharp type
  • knockback buffed
    • 100% slow to leads and ceramics
  • gains darkshift ability (20s cooldown, battle ready)
    • teleport to a chosen point within range
4

004 - Dark Champion

$27,000

  • monkeyrang buffed
    • +1d (2d), +2p (7p), +1j (2j), normal type
  • darkshift buffed
    • can teleport anywhere
5

005 - Legend of the Night

$100,000

  • monkeyrang buffed
    • +4d (6d), +4cd (12cd), +4md (14md), +8p (15p), +4r (57r)
  • gains black-hole ability (120s global cooldown, 4s duration, battle ready, triggered by something about to leak)
    • anything about to leak is deleted instead
    • deleted bloons give no cash and do not add to any damage counter
    • cooldown persists after selling
    • does not work during sudden death
    • ability ends immediately if a BAD is absorbed
500 - True Sun God

if bought when adora level 20 is in range, transforms into true sun goddess adora

500 - True Sun God

gains blood-sacrifice ability

040 - Tech Terror

gains annihilate ability (45s cooldown, battle ready)

再看 3 条技能
003 - Dark Knight

gains darkshift ability (20s cooldown, battle ready)

005 - Legend of the Night

gains black-hole ability (120s global cooldown, 4s duration, battle ready, triggered by something about to leak)

005 - Legend of the Night

ability ends immediately if a BAD is absorbed

Base

  • $2,000 (750 MM)
  • size: 7 radius
  • placeable on: land
  • dart attack
    • 1d, 1p, 50r, 0.045, sharp type

Top Path

1

100 - Laser Blasts

$1,400

  • dart replaced by laser
    • +1p (2p), energy type
2

200 - Plasma Blasts

$2,500

  • laser replaced by plasma
    • 66.67%s (0.03s), +1p (3p), plasma type
3

300 - Sun Avatar

$13,000

  • plasma replaced by sunbeam
    • +5p (8p), +2j (3j)
4

400 - Sun Temple

$80,000

  • size: 20 radius
  • sunbeam replaced by sunblast
    • 11d, 30p, 65r, 0.06s, normal type
    • can see past obstacles
  • temple sacrifice on upgrade
    • sacrifices towers in range, not heroes
    • on a sacrifice value threshold of $20,000 or greater of primary towers:
      • gains temple buff
        • 90%s, +50% projectile speed
      • gains primary-blades attack
        • 20d, 8j, 20p, 65r, 1.5s, normal type
    • on a sacrifice value threshold of $20,000 or greater of military towers:
      • gains temple buff
        • +1md, +5p, +30% projectile size
      • gains missile attack
        • ∞r, 2.0s
        • can only affect blimps
        • on contact: explosion
          • 100d, 50p, 18r blast, normal type
    • on a sacrifice value threshold of $20,000 or greater of magic towers:
      • gains magic-tornado attack
        • 12d, 50p, 10s
        • MOABs use 9p, BFBs 24p, ZOMGs and DDTs 49p
        • sends bloons back 33-10000 distance
      • gains arcane-temple attack
        • 35d, 6j, 7p, 7s, energy type, moderate homing
        • can see past obstacles
      • gains temple buff
        • +2p, +50% projectile lifespan
    • on a sacrifice value threshold of $20,000 or greater of support towers:
      • gains temple buff
        • +5% discount, +7 range, 85%s, grants camo
      • crate attack
        • $2,000 income, produced one time per round
        • 15s lifetime
5

500 - True Sun God

$200,000

  • size: 25 radius
  • sunblast buffed
    • +19d (30d)
  • temple sacrifice on upgrade
    • sacrifices towers in range, not heroes
    • on a sacrifice value threshold of $20,000 or greater of primary towers:
      • gains primary-glaives attack
        • 25d, 40p, 0.5s, sharp type
        • jumps to a nearby target after hitting
    • on a sacrifice value threshold of $20,000 or greater of military towers:
      • spawns two golden aircrafts, first after 0.0s, second after 1.2s
        • barrage attack
          • ∞r, 0.06s
          • always targets first
          • alternately fires dart and bomb
        • dart projectile
          • 15d, 30p, sharp type
        • bomb projectile
          • on contact: explosion
            • 10d, 60p, 20r blast, explosion type
    • on a sacrifice value threshold of $20,000 or greater of magic towers:
      • spawns a mini sun avatar after 10.0s, then more mini sun avatars at an interval of 30.0s
      • places mini sun avatar between tower footprint and range
      • mini sun avatar
        • size: 6 radius
        • footprint ignored by other towers
        • 60s liftime
        • can be buffed
        • sunbeam attack
          • 1d, 3j, 6p, 40r, 0.03s, plasma Type
    • on a sacrifice value threshold of $20,000 or greater of support towers:
      • gains temple-permaspikes attack
        • 30s
        • places temple-permaspike randomly on track
          • 10d, 250p, 300s lifespan, camo
            • total: 2500 damage per spike
      • crate attack buffed
        • $2,000 income x3, produced twice at the start of round, once at the end of round
        • on expiry, autocollects for 1000$
  • if bought when adora level 20 is in range, transforms into true sun goddess adora
    • buffs super monkeys in range
      • +2p, +15%r
    • buffs sun avatars in range
      • +2d
    • gains sun-bolt attack
      • 5d, 22p, 0.6s, 8j, normal type
    • gains blood-sacrifice ability
      • selected tower gains sacrifice buff
        • 20%s for 4 seconds
        • when buff ends
          • tower is sold for $0
          • temporary-blood enabled
      • temporary-blood buff, 20s duration
        • +0.08x%r, -0.08x%s
          • where x = dollars sacrificed / 100, and x may not exceed 300
          • this means that the max buff is +124%r, 76%s at a $30000 sacrifice
    • gains ball-of-light attack (30s cooldown, 10s duration, targets a tower)
      • 20d, 11p, 0.05s, normal type
      • terminus attack at point of contact
        • 30d, 1p, 0.05s, normal type

Middle Path

1

010 - Super Range

$1,000

  • dart buffed
    • +1p (2p), +10r (60r)
2

020 - Epic Range

$1,000

  • dart buffed
    • +2p (4p), +12r (72), faster projectile speed
3

030 - Robo Monkey

$10,000

  • dart buffed
    • +3p (7p)
    • 10d crit every 15 shots
  • gains a second attack, which is a copy of the first, with independent choice of targeting priority
  • note: this means that an alchemist buff is used up twice as fast
4

040 - Tech Terror

$20,000

  • dart replaced by plasma
    • 1d, +6p (13p), 72r, 80%s (0.036s), plasma type
  • gains annihilate ability (45s cooldown, battle ready)
    • 2500d, 2000p, 70r blast, normal type, camo
    • penetrates blimp layers
  • crosspath
    • 041: surviving targets move backwards at 18x speed for 0.2s
5

050 - The Anti-Bloon

$90,000

  • plasma buffed
    • +4d (5d), +3p (16p), +10r (82r), normal type
    • 50d crit every 15 shots
  • annihilate replaced by anti-bloon (30s cooldown, battle ready)
    • 5000d, 10000p, 120r blast, normal type, camo
    • penetrates blimp layers
  • crosspath
    • 051: surviving targets move backwards at 25x speed for 0.2s

Bottom Path

1

001 - Knockback

$3,000

  • applies knockback status
    • 0.5s duration
    • 125% slow for regular bloons, 60% for leads and ceramics, and 30% for blimps
  • note: 125% slow means move backwards at 25% speed
2

002 - Ultravision

$1,200

  • dart buffed
    • +3r (53r)
  • gains camo detection
3

003 - Dark Knight

$4,500

  • dart replaced by monkeyrang
    • 1d, +2md (3md), 5p, 53r, 0.045s, sharp type
  • knockback buffed
    • 100% slow to leads and ceramics
  • gains darkshift ability (20s cooldown, battle ready)
    • teleport to a chosen point within range
4

004 - Dark Champion

$27,000

  • monkeyrang buffed
    • +1d (2d), +2p (7p), +1j (2j), normal type
  • darkshift buffed
    • can teleport anywhere
5

005 - Legend of the Night

$100,000

  • monkeyrang buffed
    • +4d (6d), +4cd (12cd), +4md (14md), +8p (15p), +4r (57r)
  • gains black-hole ability (120s global cooldown, 4s duration, battle ready, triggered by something about to leak)
    • anything about to leak is deleted instead
    • deleted bloons give no cash and do not add to any damage counter
    • cooldown persists after selling
    • does not work during sudden death
    • ability ends immediately if a BAD is absorbed

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